﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace AppLayer
{
	class GamePlay
	{
        List<Player> Players;
        Configuration _config;
        Scores _highScore;
        Player _currentPlayer;

        public GamePlay()
        {
        }
        public GamePlay(Configuration ConfigFromGui, List<Player> playersFromGui)
        {
            Players = playersFromGui;
            _config = ConfigFromGui;
            _highScore = null; //reset; in otherwords null = 0
        }


	}
}